local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 71808
L0_1 = {}
L1_1 = 7180801
L2_1 = 7180802
L3_1 = 7180803
L4_1 = 7180804
L5_1 = 7180809
L6_1 = 7180808
L7_1 = 7180805
L8_1 = 7180806
L9_1 = 7180807
L10_1 = 7180810
L11_1 = 7180811
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7180802"] = L1_1
L1_1 = {}
L0_1["7180803"] = L1_1
L1_1 = {}
L0_1["7180804"] = L1_1
L1_1 = {}
L0_1["7180805"] = L1_1
L1_1 = {}
L0_1["7180806"] = L1_1
L1_1 = {}
L0_1["7180807"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7180801"] = L1_1
L1_1 = {}
L0_1["7180802"] = L1_1
L1_1 = {}
L0_1["7180803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q71808Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q71808Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7180804"] = L1_1
L1_1 = {}
L0_1["7180805"] = L1_1
L1_1 = {}
L0_1["7180806"] = L1_1
L1_1 = {}
L0_1["7180807"] = L1_1
L1_1 = {}
L0_1["7180808"] = L1_1
quest_data = L0_1
